Script crash after first Attack button press
See original GitHub issuePreparation
- I tested the latest release
- I looked at other issues (even the closed ones)
- I read the Troubleshooting Guide
FGO server
NA
FGA build number
1534
Describe the bug
Script crash after first Attack button press and scan of the command cards.
null
c4.a$b
at c4.a.a(AutoBattle.kt:3)
at a5.c.q(EntryPoint.kt:3)
at o5.a.run(Thread.kt:1)
Video
https://user-images.githubusercontent.com/4147075/138022185-83bdeb34-3899-4d2d-8be8-86320d2371ab.mp4
Device model
BlueStacks Hyper-V/Samsung Galaxy S8 Plus
Android version
7
Screen size
1920x1080
RAM
8GB
Issue Analytics
- State:
- Created 2 years ago
- Comments:11
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Ah, I’m just using the ‘spam’ option since it’s a general catch-all that works in every situation in the game. Don’t have the patience or planning to setup specific comps and rotations for content when I have no way to do any sort of “3 turn clear” thing that’s standard from high-end players.
And, the failing-to-detect thing seems to be related to support servants. Yagyu’s, Altera, Saber and Sigurd’s attack cards are failing to be ‘determined’ too, only common link so far is they’re supports. Ironically, S.Ishtar support has been detected fine.
Just got this too, coincidentally after updating to the latest canary.
Is it just due to Space Ishtar?