[libFirebaseCppApp-10_1_1.so] firebase::firestore::FieldValueInternal::FieldValueInternal(long)
See original GitHub issueHi, About 15% of our users seem to have Firebase related crashes, it seems when saving to FireStore.
After uploading symbols to Google Play, we managed to get the following crash data in the Google Play Console:
[libFirebaseCppApp-10_1_1.so] firebase::firestore::FieldValueInternal::FieldValueInternal(long)
[libFirebaseCppApp-10_1_1.so] firebase::firestore::jni::Global<firebase::firestore::jni::Object>::Global(firebase::firestore::jni::Object const&)
[libFirebaseCppApp-10_1_1.so] firebase::firestore::FieldValue::FieldValue(firebase::firestore::FieldValue const&)
Some additional information: After adding symbols to Firebase, we have the following crashes on crashlytics:
libil2cpp.so FirestoreCppPINVOKE.cs ConvertVectorToFieldValue
libil2cpp.so FirestoreCppPINVOKE.cs FieldValueProxy_Integer
libil2cpp.so FirestoreCppPINVOKE.cs FieldValueVector_PushBack
All three crashes are happening when saving our UserData to FireStore, and they are each happening to different users. So a user who experiences one does not experience the others.
Any ideas?
Thanks
Issue Analytics
- State:
- Created 9 months ago
- Comments:30 (10 by maintainers)
Top GitHub Comments
FYI, unfortunately calling: Resources.UnloadUnusedAssets(); GC.Collect(); Does not solve the problem.
A String is just 1 global reference (the reference to the java.lang.String Java object).