Opening XCode Project for a plugin project errors
See original GitHub issueTo repro:
- create a plugin project
- open
example/ios
in Xcode with the context menu
and…
The second attempt to open is better but fails to run in XCode:
[✓] Flutter (Channel master, v0.1.8-pre.46, on Mac OS X 10.13.3 17D102, locale en-US)
[✓] Android toolchain - develop for Android devices (Android SDK 27.0.1)
[✓] iOS toolchain - develop for iOS devices (Xcode 9.2)
[✓] Android Studio (version 3.0)
[✓] IntelliJ IDEA Community Edition (version 2017.3.4)
[✓] Connected devices (2 available)
• No issues found!
Process finished with exit code 0
Issue Analytics
- State:
- Created 6 years ago
- Comments:6 (4 by maintainers)
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Top GitHub Comments
@xster wrote https://github.com/flutter/flutter/blob/master/packages/flutter_tools/lib/src/ios/code_signing.dart
In another thread, @mravn-google suggested that checking for a
build/
dir is possibly not the right heuristic to trigger work before opening Xcode and further, thatflutter build
may not be the right thing when we do.To investigate:
pod install
is sufficient (and consider an additionalflutter packages get
if not)build/
in favor of something better targetted