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Possibility to use as nuget package

See original GitHub issue

Is it possible to make use the nuget package given by using add package glfw-net, instead of using the source code directly, even as submodule?

Whenever I try, I receive a System.DllNotFoundException even when renaming the dll files from glfw3 to glfw. Neither does changing the location from a lib folder to the root seem to work. Though this method seems greatly more preferable to cloning the source.

Issue Analytics

  • State:open
  • Created 4 years ago
  • Comments:10 (3 by maintainers)

github_iconTop GitHub Comments

3reactions
ForeverZer0commented, Apr 23, 2020

I think I can get an updated release pushed out within the next few days, I have admittedly been a little complacent with this project lately working on a small game-engine myself. Luckily, doing so has brought to my attention a few other minor issues that could be improved upon with this library, so I will use the opportunity to improve those aspects as well.

I will be dropping the .NET Standard targeting and just going full-on .NET Core to finally fix the library loading once and for all. There is very little reason not to be using .NET Core at this point on any desktop platform, and it is causing more problems than it fixes sticking with .NET Standard.

0reactions
wegfawefgawefgcommented, Nov 28, 2020

i installed glfw-net and glfw 3.3.1 in nuget but im getting the same unable to load dll issue.

Im doing something wrong. If i installed through nuget i dont need to go download the actual dlls right?

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