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unity-builder@v2.0-aplha-5 create 0 size builds

See original GitHub issue

Bug description

I tried to port my pipeline from v1.5 to v2.0-aplha-5. Now I have empty artefacts.

You can see my changes in https://github.com/kreghek/Zilon_Roguelike/pull/905/files#diff-db640e5698dc2c7d6326459c597f67e80e0d8061bb9e89697b4bf4a1f765568f

Key changes is:

- uses: webbertakken/unity-builder@v2.0-aplha-5

How to reproduce

There is results of Github actions: https://github.com/kreghek/Zilon_Roguelike/runs/1435830765

image

Expected behavior

I thought it would be enough to just change the version.

Additional details

I can explain more about my pipeline. But I dont understend which details are significant. Please, ask in comments.

Issue Analytics

  • State:closed
  • Created 3 years ago
  • Comments:5 (1 by maintainers)

github_iconTop GitHub Comments

2reactions
kreghekcommented, Nov 30, 2020

Cool. Activation from 2.0-alpha fixed zero-size build artefacts. Thanks!

1reaction
webbertakkencommented, Nov 30, 2020

Apart from that, the version tag has a misspelled alpha (aplha)…

yea my bad, the release is actually named that.

I miss this thing early. Now I used webbertakken/unity-request-manual-activation-file@v1.1 How to port activation to new images? Cant find it in the docs.

Also use the alpha version for that action (see releases).

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