Geyser couldn't make sure that the system clock is accurate
See original GitHub issueDescribe the bug
Whenever a bedrock player joins, this log is sent from both geyser and floodgate:
We couldn't make sure that your system clock is accurate. This can cause issues with logging in.
If 2-3 bedrock players are online, the server will start lagging and eventually all bedrock players (and only the bedrock players) are kicked. The lag stops once they leave, and any java players that are online are unaffected (not sure if that is related to the system clock logs or another problem from geyser, but I assume so since it’s strange that only the bedrock players are affected). I have checked and the time on my machine that the server runs on is synced (check screenshots), yet the error still persists. This only started happening to me when I updated my server to 1.17 as well.
To Reproduce
- Download the latest snapshot of geyser and floodgate
- Connect a bedrock account to the server, which will display the log
Expected behaviour
Bedrock players should be able to join as normal and not be kicked after some time.
Screenshots / Videos
Server Version and Plugins
No response
Geyser Dump
https://dump.geysermc.org/3T9HHpPNCumkplaSB80mRDlGpQg6hoCR
Geyser Version
1.4.0-SNAPSHOT (git-master-495eafc)
Minecraft: Bedrock Edition Version
1.17.0
Additional Context
No response
Issue Analytics
- State:
- Created 2 years ago
- Comments:26 (16 by maintainers)
Top GitHub Comments
You may not believe it. I can continue to use it normally after I sincerely pray. I suggest you try it too to see if this problem can be solved.
That’s not a fix, it basically removed the check