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Player rotation is not updated when teleporting Bedrock players

See original GitHub issue

Describe the bug

When a bedrock player is teleported, their yaw and pitch remains the same, even if it is supposed to be updated.

To Reproduce Run the command /tp @s ~ ~ ~ ~10 ~. On Java Edition, you will be rotated 10 degrees to the right. On Bedrock edition, nothing happens.

Expected behavior

The player’s yaw and pitch is set correctly.

Server Version

This server is running Paper version git-Paper-49 (MC: 1.16.1) (Implementing API version 1.16.1-R0.1-SNAPSHOT) This server is running Waterfall version git:Waterfall-Bootstrap:1.16-R0.1-SNAPSHOT:6bfefea:357 by md_5

Geyser Version

This server is running Geyser version 1.0.0 (git-master-e5fc66d) (Java: 1.16.1, Bedrock: 1.16.0)

Minecraft: Bedrock Edition Version

1.16.1

Additional Context

https://dump.geysermc.org/WEgfXy6ztHlbwoFOBPur7LkDCjLRZDqd

Issue Analytics

  • State:closed
  • Created 3 years ago
  • Comments:5 (2 by maintainers)

github_iconTop GitHub Comments

1reaction
Technoguyficationcommented, Nov 25, 2020

Setting the player’s pitch works fine, but yaw isn’t working for me. Geyser version 1.2.0-SNAPSHOT (git-master-894275b) on Paper 1.16.4-282

0reactions
Camotoycommented, Jul 14, 2022

I believe we fixed this. Let us know if it’s still an issue.

Read more comments on GitHub >

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