Please add remark about differing size units between glTF/glb and USDZ
See original GitHub issueThe README recommends to use meter
as unit size. Note about units and model size in AR. Please add a note that USDZ exports should be in centimeter
instead and may need scaling, or iOS users will see models 100 times smaller.
Issue Analytics
- State:
- Created 4 years ago
- Comments:12 (5 by maintainers)
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Top GitHub Comments
FYI metersPerUnit is now working in iOS13. It also supports channel packing, so it will use the same ORM texture from the glb in the usdz.
The problem is that this will only work on iOS13. It will be ignored on iOS12 resulting in the model being way too big.
How we got around it at Shopify is to only show the AR badge on iOS13 and above.
Please make sure, the usd file has a
metersPerUnit
setting for its UsdStage or Quicklook will default to centimeters and assets will look 100 times smaller than the gltf version.