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Google Mobile Ads Unity Plugin v6.0.0 And Vungle 3.5.1 XCode build error

See original GitHub issue

[REQUIRED] Step 1: Describe your environment

  • Unity version: 2018.4.27f1
  • Google Mobile Ads Unity plugin version: 6.0.0
  • Platform: iOS
  • Mediation ad networks used, and their versions: VungleUnityAdapter-3.5.1

[REQUIRED] Step 2: Describe the problem

After building with XCode, the following error is displayed. /Libraries/Plugins/iOS/VungleExtrasBuilder.h:7:9: ‘GADUAdNetworkExtras.h’ file not found

Steps to reproduce:

  1. Launch Unity Editor
  2. Import GoogleMobileAds-v6.0.0.unitypackage
  3. [Unity Editor Assets> Google Mobile Ads> Settings] Set the AdMob app ID.
  4. Import GoogleMobileAdsVungleMediation.unitypackage
  5. Execute Unity Editor [Build Setting]-[Build].
  6. Run ***. Xcworkspace.
  7. Press the Play button.
// TODO(you): code here to reproduce the problem

Issue Analytics

  • State:closed
  • Created 2 years ago
  • Reactions:2
  • Comments:5 (1 by maintainers)

github_iconTop GitHub Comments

2reactions
qbit86commented, May 20, 2021

@JillSong The same:

In file included from /Users/buildserver/buildbot/slave/U2018_IOS/build/ios_build/Libraries/Plugins/iOS/VungleExtrasBuilder.m:3:
/Users/buildserver/buildbot/slave/U2018_IOS/build/ios_build/Libraries/Plugins/iOS/VungleExtrasBuilder.h:7:9: fatal error: 'GADUAdNetworkExtras.h' file not found
#import "GADUAdNetworkExtras.h"
        ^~~~~~~~~~~~~~~~~~~~~~~
1 error generated.

@crSudo I’ve added GADUAdNetworkExtras.h from the previous version: GoogleMobileAds-v5.4.0.unitypackage

1reaction
ahmadbilal7248commented, May 27, 2021

Same issue, What we need to do

Read more comments on GitHub >

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