question-mark
Stuck on an issue?

Lightrun Answers was designed to reduce the constant googling that comes with debugging 3rd party libraries. It collects links to all the places you might be looking at while hunting down a tough bug.

And, if you’re still stuck at the end, we’re happy to hop on a call to see how we can help out.

ios + unity | no admob ads displayed | but android working

See original GitHub issue

Step 0: Are you in the right place?

  • For general technical questions, or help with project-specific issues like setting up ads in your app, reach out to our support team on the Developer Forum.

  • For assistance with your AdMob account, reach out to AdMob Support.

  • For feedback on our documentation, send your feedback by pressing the Send Feedback button at the top right of the documentation page you are on.

  • For issues related to the code in this repository, continue filing this GitHub issue.

  • Once you’ve read this section and determined that your issue is appropriate for this repository, please delete this section.

[REQUIRED] Step 1: Describe your environment

  • Unity version: 2019.4.22
  • Google Mobile Ads Unity plugin version: 5.4.0
  • Platform: iOS (iOS, Android, Unity Editor)
  • Platform OS version: 10-14 (eg iOS 10, Android 9)
  • Any specific devices issue occurs on: _____
  • Mediation ad networks used, and their versions: no mediation used

[REQUIRED] Step 2: Describe the problem

Steps to reproduce:

i have the problem that my admob ads do not show up in live versions of the ios app after three of my apps went live.

i have published the android apps in play store. here everything is working fine and admob ads do show up and have normal fill rates (~50-80%).

but the ios apps do not display the admob ads. i have tried using the admob test ids and did test builds in xcode ro my test device. with test ids the admob test ads do show up. but with my correct admob ad-ids they do not.

i see adrequest for various countries for each of the three recently published ios apps, but there are zero matched showable impressions. also when i download the app directly from my iphone and also test wise from another iphone, the admob ads do not show up.

other networks lower in the app mediation settings like unity-ads or chartboost (i am not using admob mediation, this is set directly in the app) do show up in live app and also on test build.

my question is is this normal? is there a longer delay until admob ads show up to recently published ios apps? i was not yet able to connect my app in the admob dashboard settings because in the admob app search my apps do not yet show up.

i did not get error codes when building and would say that i did all settings (cocoapods admob sdk installation in xcode) correctly.

hope somebody can help me.

Relevant Code:

// TODO(you): code here to reproduce the problem

Issue Analytics

  • State:closed
  • Created 3 years ago
  • Comments:13 (1 by maintainers)

github_iconTop GitHub Comments

2reactions
bab202commented, Mar 23, 2021

Hi again. I’ve got that AdMob links my app from App Store in less 24 hours. I don’t know if is causality, but yesterdy I thought in show Unity Ads instead of Admob in Apple case. Ok, just when I configured the Unity Ads to App Store (Unity Dashboard searched the ID Apple fast) I tried again to search de App in Admob and…boila! AdMob could find it and my app shows ads!

Sometimes the competence is good hahaha! I expect that this can help you!

Greetings!

After see your comment, I just return to my Admob and check that my app has been shown in Admob search and now i can link my app too. It takes more than 24 hours for ads to show on my ios app since I linked it in admob. Seems like admob system run app listing update once a month around day 20th, and real ads only show after you link your ios app on admob.

2reactions
neosVN-hungvtcommented, Mar 16, 2021

I got same problem. On iOS, rewarded ads and interstitial ads not showing at all. This problem exists after I implement Apple ATT.

Edited: I’ve tried to build and run admob sample on iOS with plugin version 5.4.0. The result was only rewarded interstitial showed, all other types failed to load. Please help!

Read more comments on GitHub >

github_iconTop Results From Across the Web

Admob implemented in Unity not showing ad on IOS
Ad is working fine on Android. On IOS i receive the following error: Domain=com.google.admob Code=1. I contacted the Admob SDK support team ...
Read more >
Admob ads not displaying
In my android/iphone game, I'm trying to display admob ads. ... that suggests it's working properly, but no ads actually display in the...
Read more >
Admob ad won't show on phone, but works in editor
It works just fine in the editor, but when I build to an apk and launch the game on my phone, the ads...
Read more >
Unity Admob real ads not showing. Only works if it is set as ...
I am getting errors when I test real ads on my app on iOS devices. If I set the device as test device...
Read more >
Unity admob ads not working on android
When launching the game to both platforms there were no ads on android and in the Admob dashboard there are no requests. When...
Read more >

github_iconTop Related Medium Post

No results found

github_iconTop Related StackOverflow Question

No results found

github_iconTroubleshoot Live Code

Lightrun enables developers to add logs, metrics and snapshots to live code - no restarts or redeploys required.
Start Free

github_iconTop Related Reddit Thread

No results found

github_iconTop Related Hackernoon Post

No results found

github_iconTop Related Tweet

No results found

github_iconTop Related Dev.to Post

No results found

github_iconTop Related Hashnode Post

No results found