0.13.5: Daggerfall directory impossible to select on Linux
See original GitHub issueDescribe the bug The root directory is not displayed in the drive list on Linux when selecting the Daggerfall game files during setup.
To Reproduce Steps to reproduce the behavior:
- Launch Daggerfall Unity
Expected behavior
The root directory /
should always be an option on Unix-like operating systems (macOS, Linux). Due to the unified directory tree this will be sufficient to locate any path, unlike Windows which has a concept of drives.
It seems that Unity only detects my boot partition and some virtual drives on my system. As amusing as it would be to install Daggerfall on my boot partition, that seems impractical.
Screenshots
Desktop (please complete the following information):
- OS: Manjaro Linux
- Version: 2022-04-18
Additional context
Issue Analytics
- State:
- Created a year ago
- Reactions:2
- Comments:10 (6 by maintainers)
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That sounds likely. Well, your fix linked above looks low-impact and I can’t imagine it would cause any issues. I’m happy to integrate that into core and credit you for fix.
I’ll reopen this one and go from there.
Fair enough, guess my point is that this function doesn’t even make sense outside of Windows and it doesn’t surprise me it gives bad results. Taking a look at the docs:
It seems they try to emulate this idea on Unix, but basing it on file systems instead of using (
/
) as the comprehensive set of logical drives on Unix. I’m using zfs, which probably doesn’t work with whatever method Microsoft is using to enumerate file systems.