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0.13.5: Daggerfall directory impossible to select on Linux

See original GitHub issue

Describe the bug The root directory is not displayed in the drive list on Linux when selecting the Daggerfall game files during setup.

To Reproduce Steps to reproduce the behavior:

  1. Launch Daggerfall Unity

Expected behavior The root directory / should always be an option on Unix-like operating systems (macOS, Linux). Due to the unified directory tree this will be sufficient to locate any path, unlike Windows which has a concept of drives.

It seems that Unity only detects my boot partition and some virtual drives on my system. As amusing as it would be to install Daggerfall on my boot partition, that seems impractical.

Screenshots Screenshot_2022-04-18_23-21-15

Desktop (please complete the following information):

  • OS: Manjaro Linux
  • Version: 2022-04-18

Additional context

Issue Analytics

  • State:closed
  • Created a year ago
  • Reactions:2
  • Comments:10 (6 by maintainers)

github_iconTop GitHub Comments

2reactions
Interkarmacommented, Apr 20, 2022

That sounds likely. Well, your fix linked above looks low-impact and I can’t imagine it would cause any issues. I’m happy to integrate that into core and credit you for fix.

I’ll reopen this one and go from there.

2reactions
ahoutscommented, Apr 20, 2022

Fair enough, guess my point is that this function doesn’t even make sense outside of Windows and it doesn’t surprise me it gives bad results. Taking a look at the docs:

Retrieves the names of the logical drives on this computer in the form "<drive letter>:\".

It seems they try to emulate this idea on Unix, but basing it on file systems instead of using (/) as the comprehensive set of logical drives on Unix. I’m using zfs, which probably doesn’t work with whatever method Microsoft is using to enumerate file systems.

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