spriteFilename naming pattern
See original GitHub issueHi, when using file-loader
, I use [sha1:hash:base36:10].[ext]
naming pattern for extracted files, but I am unable to use the same configuration for svg-sprite-loader (@3.1.5). Pattern [hash:base36:10]
somehow works, but I am unable to define hashType
. Setting spriteFilename
to [sha1:hash:base36:10].svg
creates a file named [sha1:hash:base36:10].svg
😃.
Is there a way out? Thank you.
Issue Analytics
- State:
- Created 6 years ago
- Comments:5 (3 by maintainers)
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@vchrm ah sorry, now I get it. It’s a bug.
@kisenka Thank you for your work 😃.