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spriteFilename naming pattern

See original GitHub issue

Hi, when using file-loader, I use [sha1:hash:base36:10].[ext] naming pattern for extracted files, but I am unable to use the same configuration for svg-sprite-loader (@3.1.5). Pattern [hash:base36:10] somehow works, but I am unable to define hashType. Setting spriteFilename to [sha1:hash:base36:10].svg creates a file named [sha1:hash:base36:10].svg 😃.

Is there a way out? Thank you.

Issue Analytics

  • State:closed
  • Created 6 years ago
  • Comments:5 (3 by maintainers)

github_iconTop GitHub Comments

1reaction
kisenkacommented, Aug 10, 2017

@vchrm ah sorry, now I get it. It’s a bug.

0reactions
vchrmcommented, Aug 10, 2017

@kisenka Thank you for your work 😃.

Read more comments on GitHub >

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