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Common/MatDefs/Light/PBRLighting.vert exception in 3.3.0-beta1(after switch from alpha5)

See original GitHub issue

Hi, after switch to new beta1 of 3.3 seems like im getting new issue. i dont think its related to my changes, because i dont trully made any to that Test.

Im using shape keys to manipulate morph shapes of Character models. So its related probably only for morph shapes models.

gru 22, 2019 3:08:39 PM com.jme3.app.LegacyApplication handleError
SEVERE: Uncaught exception thrown in Thread[main,5,main]
com.jme3.renderer.RendererException: compile error in: ShaderSource[name=Common/MatDefs/Light/PBRLighting.vert, defines, type=Vertex, language=GLSL150]
0(423) : error C1111: non-lvalue actual parameter #2 cannot be out parameter ("norm.27")

	at com.jme3.renderer.opengl.GLRenderer.updateShaderSourceData(GLRenderer.java:1476)
	at com.jme3.renderer.opengl.GLRenderer.updateShaderData(GLRenderer.java:1503)
	at com.jme3.renderer.opengl.GLRenderer.setShader(GLRenderer.java:1567)
	at com.jme3.material.logic.SinglePassAndImageBasedLightingLogic.render(SinglePassAndImageBasedLightingLogic.java:259)
	at com.jme3.material.Technique.render(Technique.java:166)
	at com.jme3.material.Material.render(Material.java:1026)
	at com.jme3.renderer.RenderManager.renderGeometry(RenderManager.java:614)
	at com.jme3.renderer.queue.RenderQueue.renderGeometryList(RenderQueue.java:266)
	at com.jme3.renderer.queue.RenderQueue.renderQueue(RenderQueue.java:305)
	at com.jme3.renderer.RenderManager.renderViewPortQueues(RenderManager.java:877)
	at com.jme3.renderer.RenderManager.flushQueue(RenderManager.java:779)
	at com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:1108)
	at com.jme3.renderer.RenderManager.render(RenderManager.java:1158)
	at com.jme3.app.SimpleApplication.update(SimpleApplication.java:272)
	at com.jme3.system.lwjgl.LwjglWindow.runLoop(LwjglWindow.java:503)
	at com.jme3.system.lwjgl.LwjglWindow.run(LwjglWindow.java:585)
	at com.jme3.system.lwjgl.LwjglWindow.create(LwjglWindow.java:427)
	at com.jme3.app.LegacyApplication.start(LegacyApplication.java:463)
	at com.jme3.app.LegacyApplication.start(LegacyApplication.java:424)
	at com.jme3.app.SimpleApplication.start(SimpleApplication.java:127)

This refer to:

421	    void Morph_Compute(inout vec4 pos){
422	        #if (NUM_TARGETS_BUFFERS == 2)
423	            Morph_Compute_Pos_Norm(pos,vec3(0.0));
424	            return;
425	        #elif (NUM_TARGETS_BUFFERS == 3)
426	            Morph_Compute_Pos_Norm_Tan(pos, vec3(0.0), vec3(0.0));
427	            return;
428	        #endif
429	        Morph_Compute_Pos(pos);
430	    }
431	

below line is problematic:

423 Morph_Compute_Pos_Norm(pos,vec3(0.0));

Issue Analytics

  • State:closed
  • Created 4 years ago
  • Comments:14 (10 by maintainers)

github_iconTop GitHub Comments

4reactions
riccardoblcommented, Dec 30, 2019

Don’t worry. It seems a compiler specific issue, it happens. Should be fixed in master.

0reactions
oxplay2commented, Dec 30, 2019

thanks

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