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jme3test.app.TestApplication hangs with LWJGL3

See original GitHub issue

Current master branch running on Windows:

  • With LWJGL2, TestApplication completes in < 20 seconds without user input, after displaying a black window and a black fullscreen.
  • With LWJGL3, TestApplication displays the black window, then waits for the user to close the window. If the user closes the window, it pauses, displays the black fullscreen, and hangs. ALT-Tab is required to regain control.

Issue Analytics

  • State:closed
  • Created 4 years ago
  • Comments:10 (10 by maintainers)

github_iconTop GitHub Comments

2reactions
tlf30commented, Nov 4, 2019

I believe this is related to #1048

0reactions
stephengoldcommented, Dec 8, 2021

I verified the fix on Windows 10 and on Linux, with LWJGL 3.3.0, both from the test chooser and executing TestApplication as a standalone app. The only weirdness was on Linux with the test chooser:

Dec 08, 2021 2:18:28 PM com.jme3.audio.openal.ALAudioRenderer initOpenAL
INFO: Audio effect extension version: 1.0
Dec 08, 2021 2:18:28 PM com.jme3.audio.openal.ALAudioRenderer initOpenAL
INFO: Audio max auxiliary sends: 2
Destroying offscreen buffer
X Error of failed request:  BadWindow (invalid Window parameter)
  Major opcode of failed request:  20 (X_GetProperty)
  Resource id in failed request:  0x4c00007
  Serial number of failed request:  1598
  Current serial number in output stream:  1598
Read more comments on GitHub >

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