ShadowFilters with Mesh.Mode.Patch meshes make the drivers crash
See original GitHub issueDriver: AMD Crimson 15.20 Card: r9 270x Crash log:
#
# A fatal error has been detected by the Java Runtime Environment:
#
# SIGSEGV (0xb) at pc=0x00007f0f3ec5d25d, pid=30501, tid=139704433215232
#
# JRE version: Java(TM) SE Runtime Environment (8.0_91-b14) (build 1.8.0_91-b14)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.91-b14 mixed mode linux-amd64 compressed oops)
# Problematic frame:
# C [fglrx_dri.so+0x161a25d]
#
# Failed to write core dump. Core dumps have been disabled. To enable core dumping, try "ulimit -c unlimited" before starting Java again
#
# An error report file with more information is saved as:
# /xyz/hs_err_pid30501.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.java.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
Issue Analytics
- State:
- Created 7 years ago
- Comments:5 (5 by maintainers)
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rhoo dude, ATI + Linux, you like to hurt yourself… 😉 Will look into it, thanks for the test case.
It turned out being caused by the Post/PreShadow techniques lacking of tessellation shader. I close the issue myself, since it’s not related to jme.