Does not build for Android Platform Target
See original GitHub issueUnity 2017.2 Android Build target
Shader error in 'GLTF/GLTFStandard': '' : 'UNITY_STANDARD_SIMPLE' already defined at /Program Files/Unity 2017.2/Editor/Data/CGIncludes/UnityStandardCoreForward.cginc(6) (on gles)
Error building Player: Shader error in 'GLTF/GLTFStandard': '' : 'UNITY_STANDARD_SIMPLE' already defined at /Program Files/Unity 2017.2/Editor/Data/CGIncludes/UnityStandardCoreForward.cginc(6) (on gles)
Issue Analytics
- State:
- Created 6 years ago
- Comments:8 (2 by maintainers)
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Top GitHub Comments
Were any of you able to resolve this ? I am seeing the same issue using unity 2017 and building for android . Help would be appreciated !!!
I’m seeing the same error on Android with the new shaders, tested with Unity 5.6, 2017.1, and 2017.2. Building the ShaderRentention scene definitely throws it.