ERROR in ./node_modules/vtk.js/Sources/Rendering/OpenGL/glsl/vtkVolumeVS.glsl 18:10
See original GitHub issueHi,
I was trying to follow the example on https://kitware.github.io/vtk-js/docs/intro_vtk_as_es6_dependency.html and am reaching an error (at the bottom of the message).
I have gone through the example a few times on separate computers and hit the wall at the same point. Its possible I am missing something, but i am sure I have followed the example properly, but I am not very experienced with JS, so maybe i am missing something.
Thanks
ERROR in ./node_modules/vtk.js/Sources/Rendering/OpenGL/glsl/vtkVolumeVS.glsl 18:10
Module parse failed: Unexpected token (18:10)
You may need an appropriate loader to handle this file type.
| =========================================================================*/
|
> attribute vec4 vertexDC;
|
| varying vec3 vertexVCVSOutput;
@ ./node_modules/vtk.js/Sources/Rendering/OpenGL/VolumeMapper/index.js 20:0-80 83:21-32
@ ./node_modules/vtk.js/Sources/Rendering/OpenGL/ViewNodeFactory/index.js
@ ./node_modules/vtk.js/Sources/Rendering/OpenGL/RenderWindow/index.js
@ ./node_modules/vtk.js/Sources/Rendering/Misc/FullScreenRenderWindow/index.js
@ ./src/index.js
@ ./src/index.js-exposed
ERROR in ./node_modules/vtk.js/Sources/Rendering/OpenGL/glsl/vtkPolyDataVS.glsl 18:10
Module parse failed: Unexpected token (18:10)
You may need an appropriate loader to handle this file type.
| =========================================================================*/
|
> attribute vec4 vertexMC;
|
| // frag position in VC
@ ./node_modules/vtk.js/Sources/Rendering/OpenGL/ImageMapper/index.js 18:0-84 92:21-34
@ ./node_modules/vtk.js/Sources/Rendering/OpenGL/ViewNodeFactory/index.js
@ ./node_modules/vtk.js/Sources/Rendering/OpenGL/RenderWindow/index.js
@ ./node_modules/vtk.js/Sources/Rendering/Misc/FullScreenRenderWindow/index.js
@ ./src/index.js
@ ./src/index.js-exposed
ERROR in ./node_modules/vtk.js/Sources/Rendering/OpenGL/glsl/vtkSphereMapperVS.glsl 19:10
Module parse failed: Unexpected token (19:10)
You may need an appropriate loader to handle this file type.
| // this shader implements imposters in OpenGL for Spheres
|
> attribute vec4 vertexMC;
| attribute vec2 offsetMC;
|
@ ./node_modules/vtk.js/Sources/Rendering/OpenGL/SphereMapper/index.js 12:0-92 29:21-38
@ ./node_modules/vtk.js/Sources/Rendering/OpenGL/ViewNodeFactory/index.js
@ ./node_modules/vtk.js/Sources/Rendering/OpenGL/RenderWindow/index.js
@ ./node_modules/vtk.js/Sources/Rendering/Misc/FullScreenRenderWindow/index.js
@ ./src/index.js
@ ./src/index.js-exposed
ERROR in ./node_modules/vtk.js/Sources/Rendering/OpenGL/glsl/vtkStickMapperVS.glsl 19:10
Module parse failed: Unexpected token (19:10)
You may need an appropriate loader to handle this file type.
| // this shader implements imposters in OpenGL for Sticks
|
> attribute vec4 vertexMC;
| attribute vec3 orientMC;
| attribute vec4 offsetMC;
@ ./node_modules/vtk.js/Sources/Rendering/OpenGL/StickMapper/index.js 7:0-90 27:21-37
@ ./node_modules/vtk.js/Sources/Rendering/OpenGL/ViewNodeFactory/index.js
@ ./node_modules/vtk.js/Sources/Rendering/OpenGL/RenderWindow/index.js
@ ./node_modules/vtk.js/Sources/Rendering/Misc/FullScreenRenderWindow/index.js
@ ./src/index.js
@ ./src/index.js-exposed
ERROR in ./node_modules/vtk.js/Sources/Rendering/OpenGL/glsl/vtkPolyDataFS.glsl 19:8
Module parse failed: Unexpected token (19:8)
You may need an appropriate loader to handle this file type.
| // Template for the polydata mappers fragment shader
|
> uniform int PrimitiveIDOffset;
|
| // VC position of this fragment
@ ./node_modules/vtk.js/Sources/Rendering/OpenGL/SphereMapper/index.js 13:0-84 30:23-36
@ ./node_modules/vtk.js/Sources/Rendering/OpenGL/ViewNodeFactory/index.js
@ ./node_modules/vtk.js/Sources/Rendering/OpenGL/RenderWindow/index.js
@ ./node_modules/vtk.js/Sources/Rendering/Misc/FullScreenRenderWindow/index.js
@ ./src/index.js
@ ./src/index.js-exposed
ERROR in ./node_modules/vtk.js/Sources/Rendering/OpenGL/glsl/vtkVolumeFS.glsl 22:8
Module parse failed: Unexpected token (22:8)
You may need an appropriate loader to handle this file type.
| //VTK::Output::Dec
|
> varying vec3 vertexVCVSOutput;
|
| // camera values
@ ./node_modules/vtk.js/Sources/Rendering/OpenGL/VolumeMapper/index.js 21:0-80 87:25-36
@ ./node_modules/vtk.js/Sources/Rendering/OpenGL/ViewNodeFactory/index.js
@ ./node_modules/vtk.js/Sources/Rendering/OpenGL/RenderWindow/index.js
@ ./node_modules/vtk.js/Sources/Rendering/Misc/FullScreenRenderWindow/index.js
@ ./src/index.js
@ ./src/index.js-exposed
ERROR in ./node_modules/vtk.js/Sources/Rendering/OpenGL/glsl/vtkVolumeFS2.glsl 22:8
Module parse failed: Unexpected token (22:8)
You may need an appropriate loader to handle this file type.
| //VTK::Output::Dec
|
> varying vec3 vertexVCVSOutput;
|
| // camera values
@ ./node_modules/vtk.js/Sources/Rendering/OpenGL/VolumeMapper/index.js 22:0-82 85:25-37
@ ./node_modules/vtk.js/Sources/Rendering/OpenGL/ViewNodeFactory/index.js
@ ./node_modules/vtk.js/Sources/Rendering/OpenGL/RenderWindow/index.js
@ ./node_modules/vtk.js/Sources/Rendering/Misc/FullScreenRenderWindow/index.js
@ ./src/index.js
@ ./src/index.js-exposed
Issue Analytics
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- Created 5 years ago
- Comments:13
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I made a quick & minimal working example of vtk.js in Angular 10 default template: https://github.com/floryst/vtk-js-angular-10
You can read the README.md for a general overview, and the second commit in the repo is the changeset from the default angular 10 template.
Yeah, you should be able to exclude the CSS rules for your angular project.
On September 3, 2020 8:42:31 PM UTC, Mohammad Ali Ghaderi notifications@github.com wrote: