MemoryStack leak in v1.6.3-beta-02
See original GitHub issueThe thread local MemoryStack
is leaking frames and leads to an OutOfMemoryError
. This isn’t present in v1.6.3-beta-01.
Reproduce when running the LWJGL example by printing MemoryStack.stackGet().pointer
in the main loop - on beta-01 this remains constant (as it should) but on beta-02 falls to 0 and crashes.
Issue Analytics
- State:
- Created 5 years ago
- Comments:6
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One deadly
return
in uno for retrieving window size beforestack.pop
could be executed… trickythanks for pointing it out
I’ll update the jars
Edit: done, let me know
ok, new release out :p