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[Bug]: Farthest Frontier game launches fine even loads to save but no mods.

See original GitHub issue

All of the following criteria must be met

  • All Requirements must be installed.
  • Full Latest.log file included. If no file exists then leave this unchecked and state so.

All of the following are optional to answer

  • Tried reinstalling the Game.
  • Tried reinstalling MelonLoader.
  • Tried restarting PC.
  • Was able to see the Start Screen.

Describe the issue.

As you can see from log there exist an error and i guess because of tat I cant even load mods. Game launches fine even loads to save but no mods. MelonLoader_23-01-29_18-26-35.794.log

Did you attach your log file?

  • Yes, I attached my log file to the text box above.
  • No, I could not find a log file at {Game_Directory}\MelonLoader\Latest.log

Issue Analytics

  • State:closed
  • Created 8 months ago
  • Reactions:2
  • Comments:6 (1 by maintainers)

github_iconTop GitHub Comments

2reactions
SamboyCodingcommented, Feb 4, 2023

As of just now, 0.6.0 should work on Farthest Frontier.

0reactions
damasiojcommented, Feb 5, 2023

Yes it’s working now without errors. I had to do a few extra steps to get my mods to work correctly:

  • Update the mod to .NET 6 framework (as stated on the wiki)
  • Reference assemblies in the MelonLoader/Managed folder (as stated on the wiki)
  • Reference assemblies in the MelonLoader/net6 folder
  • Update my mod’s references
  • Replace UnhollowerLib references with Il2cppInterop.Runtime

Please update the wiki guide to include the third line as it’s needed for il2cpp based games.

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