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3d particles doesn't play nice with other transparent renderables

See original GitHub issue

As you can see in the screenshot below, sometimes 3d particles are not draw behind semi transparent renderables.

It seems that the particles renderable worldTransform field is never updated with the particles position. Therefore DefaultRenderableSorter can’t sort the renderables properly and the particles aren’t rendered when they are behind another renderable.

screenshot

Issue Analytics

  • State:closed
  • Created 8 years ago
  • Comments:5 (4 by maintainers)

github_iconTop GitHub Comments

1reaction
leruaacommented, Nov 24, 2020

Woow I don’t even know if I still have the corresponding code! I think this can be closed.

0reactions
yuripourrecommented, Nov 24, 2020

@MrStahlfelge Hello, can you close this, please?

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