3d particles doesn't play nice with other transparent renderables
See original GitHub issueAs you can see in the screenshot below, sometimes 3d particles are not draw behind semi transparent renderables.
It seems that the particles renderable worldTransform
field is never updated with the particles position. Therefore DefaultRenderableSorter
can’t sort the renderables properly and the particles aren’t rendered when they are behind another renderable.
Issue Analytics
- State:
- Created 8 years ago
- Comments:5 (4 by maintainers)
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Top GitHub Comments
Woow I don’t even know if I still have the corresponding code! I think this can be closed.
@MrStahlfelge Hello, can you close this, please?