"is touching" reporting false negatives on tiny tests
See original GitHub issueExpected Behavior
is touching
tests should not depend on the size of the objects in question or the size of the stage
Actual Behavior
This project behaves differently on staging vs production:
- Production: scratch.mit.edu/projects/445335326
- Staging: 1300006793
As of this test, the two environments differ only by these two changes:
Steps to Reproduce
- Load the project
- Use WASD to move the cat onto & off of the purple dot
- The cat should report “true” when overlapping the dot, and “false” when not
Actual behavior:
- in some cases on staging, the cat always reports “false”
- switching to full-screen stage and back may fix the issue
- the issue might depend on whether Scratch is running on a high-DPI screen or not
Operating System and Browser
Seems to affect multiple browsers but Windows Chrome is the most-confirmed case so far.
Issue Analytics
- State:
- Created 3 years ago
- Comments:8 (7 by maintainers)
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Top GitHub Comments
The not touching project on scratch.mit.edu: The touching project on scratch.ly:
Yeah - it seems possible that we have another bug in here related to costumes’ bounds being slightly different on initial save vs. import & save again. Maybe the fix-up code that we run on import can cause small errors like this.