UniformMatrix4f does not seem to work
See original GitHub issueUnless I am doing something wrong, UniformMatrix4f does not work with System.Numerics.Matrix4x4:
// works
fixed (Matrix4x4* native = &_mvp)
Gl.UniformMatrix4(_matrixid, 1, false, (float*)native);
// does not work :(
// Gl.UniformMatrix4f<Matrix4x4>(_matrixid, 1, false, ref _mvp);
Issue Analytics
- State:
- Created 5 years ago
- Comments:7 (3 by maintainers)
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Fun note, I found out that the code runs fine on Windows, but not on Linux.
It was not working, I checked before submitting this issue.