Apply transform to entire scene
See original GitHub issueHi Marco,
Hi have a quick question.
Is it possible to apply a transform, as specified by a matrix, to all objects shown in a Plotter
?
This is not just a matter of moving the camera around, the idea would be to mirror all objects along one dimension for instance.
I know I could probably do it with Mesh.points()
, but I was hoping that there was a way to just do it once for all things being rendered.
Is there a way to do this in vedo
?
Issue Analytics
- State:
- Created 3 years ago
- Comments:10 (8 by maintainers)
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Top GitHub Comments
I think we can close this for now Marco, thank’s again for the help 😃
Thanks for the help Marco. The version of
applyTransform
you’ve posted above works perfectly. Looking forward to the next update with this and the updatedRuler
class, as alwaysvedo
makes it so nice to implement stuff 😃