mesh texture
See original GitHub issueDATA(rename txt
to zip
):
mesh_tex.txt
CODE:
from vedo import *
path_pfx = "/home/lab0/Pictures/mesh_tex"
path_obj = path_pfx + "/pro_img_ds_HR_00000_0.obj"
path_ply = path_pfx + "/cv_img_du_00000_0_mesh_inC.ply"
path_opt = path_pfx + "/pro_img_ds_HR_00000_0_opt.ply"
path_tex = path_pfx + "/img_c_ortho_HR_00000_0.png"
plt = Plotter(shape=(1, 3), size=(800, 600))
M1 = Mesh(path_obj).texture(path_tex)
M2 = Mesh(path_ply).c((200, 200, 200))
M3 = Mesh(path_opt).c((200, 200, 200))
plt.show(M1, at=0)
plt.show(M2, at=1)
plt.show(M3, at=2)
plt.show(interactive=True, zoom=1.0)
RESULT:
QUESTIONS:
- how to fix the texture mapping
- how to remove the two vertical lines (borderless mode)
- how to set zoom to fit the height like the following (I adjust it manually)
Issue Analytics
- State:
- Created a year ago
- Comments:5 (3 by maintainers)
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Top GitHub Comments
I would write it this way:
It would be nice to have tcoords accept a string - so I will add this as enhancement feature so that the above can become
M1.texture(path_tex, tcoords="Material")
@ttsesm The same code works for you as well!