save mesh covered by texture as png file
See original GitHub issuehello I tend to save my mesh, that covered by texture, as a png file. here is my code to load texture on obj file:
from vedo import *
mesh = Mesh("data/10055_Gray_Wolf_v1_L3.obj",)
mesh.texture("data/10055_Gray_Wolf_Diffuse_v1.jpg", scale=0.1)
mesh.show()
Any help, Please. I prefer to save png without background.
Issue Analytics
- State:
- Created 2 years ago
- Comments:12 (5 by maintainers)
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Top GitHub Comments
Please try:
libgl1-mesa
andxvfb
:/etc/rc.local
(or any other file to be called) and usechmod +x
to make it executable.I will test it and let you know about the result. Thanks again.