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Nav-mesh areas with certain attributes make graphical artifacts.

See original GitHub issue

Describe the bug Some navigation mesh attributes make rainbow-colored artifacts. I have only seen this bug happen with TF_NAV_RED_SPAWN_ROOM and TF_NAV_BLUE_SPAWN_ROOM, but I haven’t fully narrowed down the attributes yet. I’m uncertain if nav_edit affects this bug in any way, but I know tf_show_mesh_decoration does.

This bug does not happen with none-preset or stock/clean TF2, but I have only tested with low preset. I have however verified that this bug works in any TF2 map.

How you encountered the issue

  1. Launch TF2.
  2. Launch a map.
  3. Add a bot
  4. Do tf_show_mesh_decoration 1. (Do not use tf_show_mesh_decoration_manual.)

Screenshots With low-preset: Graphical glitches all over the screen. Graphical glitches all over the screen.

With none-preset: No graphical glitches.

With stock/clean TF2: No graphical glitches. No graphical glitches.

Desktop (please complete the following information):

  • mastercomfig version: 9.5.2 (Latest dev branch)
  • Preset and addon(s): low-preset, disable-pyroland, no-soundscapes, no-tutorial, and null-canceling-movement.
  • Custom values (if any):
  • DX level: 90
  • Launch options: MANGOHUD_CONFIG="fps_limit=60,no_display" mangohud %command% -novid -nojoy -nosteamcontroller -nohltv -particles 1 -precachefontchars (I tried testing without launch options, but it crashes my game for some reason.)
  • Operating system (OS): Linux Mint 20.1 Ulyssa (MATE) x86-64 (Kernel Linux 5.4.0-77-generic)
  • Graphics card (GPU): Intel UHD Graphics (x64) @ 33Mhz
  • Graphics driver version: Unknown.
  • Processor (CPU): Intel(R) Core(TM) i5-10210U CPU @ 1.60GHz (64 bits)
  • TF2 on HDD or SSD: SSD
  • Memory (RAM) size in MB or GB: 8GiB

Issue Analytics

  • State:closed
  • Created 2 years ago
  • Comments:8 (8 by maintainers)

github_iconTop GitHub Comments

1reaction
WhyIsEvery4thYearAlwaysBadcommented, Jul 10, 2021

Turns out this craptop can’t handle the Ultra or High presets, as I’ve managed to launch TF2 just fine with medium-high, so that preset is the max I can handle. This bug does seem to also occur on medium-high (with no custom modules.cfg) though:

Rainbow-colored artifacts all over the screen. More rainbow-colored artifacts all over the screen.

Also it turns out that my main caption data file is what keeps crashing the game. I need that thing to use most of my binds though, so I’m stuck on what else to do.

1reaction
WhyIsEvery4thYearAlwaysBadcommented, Jul 8, 2021

Can you please test this bug with the Ultra preset so we can see if the problem is a graphical command?

TF2 is crashing on me at the moment when I try to launch it for some reason, but when I can get it working again, I will test this bug with the Ultra preset.

EDIT: Actually looking at it further, it’s seems like the low and ultra presets crash the game for me.

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