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App build crashes on Windows 10 without HMD/ Certification Kit fails

See original GitHub issue

We are developing for the Acer Mixed Reality Development Edition HMD. On a PC with the HMD connected our app will pass the Windows App Certification Kit tests. Without the HMD it fails:

FAILED
Crashes and hangs
Error Found: The crashes and hangs test detected the following errors:
Executable C:\Program Files\windowsapps\app_0.7.25.0_x64__qmf6y42tvhpew\app.exe was detected by Windows Error Reporting and experienced a crash or hang.
Application app_0.7.25.0_x64__qmf6y42tvhpew was detected by Windows Error Reporting and experienced a crash or hang.
Crash dump file C:\Users\x\AppData\Local\Microsoft\AppCertKit\app.exe.10124.dmp was created by Windows Error Reporting and provides additional information.
Crash dump file C:\Users\x\AppData\Local\Microsoft\AppCertKit\app.exe.17184.dmp was created by Windows Error Reporting and provides additional information.
Crash dump file C:\Users\x\AppData\Local\Microsoft\AppCertKit\app.exe.7876.dmp was created by Windows Error Reporting and provides additional information.

As I understand it, Apps for Mixed Reality HMDs are not differentiated from ordinary windows 10 apps in the store. This means, users can start the app without any HMD and just crash the app

Mainly, we receive the following two crashes:

APPLICATION_FAULT_1007_UnityPlayer.dll!SpatialInputImpl::SetEventHandlerAndAttach
APPLICATION_FAULT_AVRF_1007_UnityPlayer.dll!SpatialInputImpl::SetEventHandlerAndAttach

Is this known? Will this be addressed (hopefully soon)?

Issue Analytics

  • State:closed
  • Created 6 years ago
  • Comments:8 (6 by maintainers)

github_iconTop GitHub Comments

1reaction
Alexeescommented, Nov 1, 2017

Opened bug report case 964561 on the Unity side.

0reactions
linojoncommented, Oct 31, 2017

Not sure if the same thing but when i run the unity generate project from VS and hmd is not plugged in it crashes with this error hist-debug-x64-crash

Read more comments on GitHub >

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