Errors after importing HoloToolKit-Unity-v1.5.7.0.unitypackage
See original GitHub issueI downloaded the latest package (see header) today and after importing into a new Unity 5.5.2f1 project I get the three errors below. I got the package from Master Branch/HoloToolkit-Unity/External/Unitypackages/.
Assets/HoloToolkit/Build/Editor/BuildSLNUtilities.cs(174,37): error CS1501: No overload for method SwitchActiveBuildTarget' takes
2’ arguments
Assets/HoloToolkit/Build/Editor/BuildSLNUtilities.cs(248,41): error CS1501: No overload for method SwitchActiveBuildTarget' takes
2’ arguments
Assets/HoloToolkit/Utilities/Scripts/Editor/ProjectSettingsWindow.cs(207,41): error CS1501: No overload for method SwitchActiveBuildTarget' takes
2’ arguments
I’m not sure how to fix this. You assistance is greatly appreciated.
Issue Analytics
- State:
- Created 6 years ago
- Comments:5 (1 by maintainers)
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Top GitHub Comments
@BenjaminAbshire The corresponding supported version of Unity for 1.5.7 is Unity 5.6.1f1. This is likely the source of the errors.
@StephenHodgson There appears to be a typo in the release notes for 1.5.7… 5.5.61f1 => 5.6.1f1.
Thanks for clarifying. I misunderstood your previous reply because I didn’t realize a newer version of Unity was available. The version break down you provided cleared it up nicely. I have downloaded the latest Unity version (1.5.6f1) and imported HTK 1.5.7. I am happy to report that all is working correctly now and no strange errors after import. Thanks for your help.