Suggestion: optional globals
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Suggestion
Extracted from this related issue: https://github.com/microsoft/TypeScript/issues/21965
Currently TypeScript has no way to represent a global which may or may not exist at runtime.
For example, given a global called foo
, we can only define it as:
declare global {
const foo: number;
}
But what if foo
does not always exist?
We can’t define it as T | undefined
because this does not reflect the runtime behaviour. T | undefined
means “this will be declared but its value might be undefined
”, but the global may not be declared at all, in which case any references would result in ReferenceError
s at runtime.
declare global {
const foo: number | undefined;
}
// TypeScript is happy for us to reference this. There's no compile error.
// The type is `number | undefined`.
// At runtime, if the global doesn't exist, we'll get a `ReferenceError` 😒
foo;
If there was a way to mark a global as optional, TypeScript would require a proper guard (typeof foo !== 'undefined'
) before it can be safely accessed. This way, TypeScript is alerting us to the possibilty of a runtime exception.
declare global {
// example syntax
const foo?: number;
}
// Compile error 😇
// Runtime exception 😇
foo;
if (typeof foo !== 'undefined') {
// No compile error 😇
// No runtime exception 😇
// Type is `number`
foo;
}
Use Cases
Examples of “optional globals” below.
In code that is shared between a client (browser) and server (Node):
window
will only exist during the client runtimetypeof window !== undefined ? window.alert('yay') : undefined;
global
andrequire
will only exist during the server runtimetypeof process !== undefined ? process.env.FOO : undefined;
In code which may or may not be under test using Cypress, the global Cypress
will only exist during runtime when the code is under test.
const getEnvVar = key => typeof Cypress !== 'undefined' ? Cypress.env(key) : process.env[key];
Examples
See above.
Checklist
My suggestion meets these guidelines:
- This wouldn’t be a breaking change in existing TypeScript/JavaScript code
- This wouldn’t change the runtime behavior of existing JavaScript code
- This could be implemented without emitting different JS based on the types of the expressions
- This isn’t a runtime feature (e.g. library functionality, non-ECMAScript syntax with JavaScript output, etc.)
- This feature would agree with the rest of TypeScript’s Design Goals.
Issue Analytics
- State:
- Created 4 years ago
- Reactions:12
- Comments:6 (2 by maintainers)
Top GitHub Comments
@mvasin What about the editor experience though? VS Code (for example) would need to choose which one of the TS configs to use. You might be able to compose multiple projects into one using project references, but then I’m still not sure the editor experience would be what we want, as outlined in an example above: https://github.com/microsoft/TypeScript/issues/36057#issuecomment-572582516. If I’m viewing a code file which is used in Node and in the browser, I should get an error if I try to use
window
/global
, but as soon as I add a guard that error should disappear.Something else to consider: as well as marking individual globals as optional, we might also need a way to specify a group of globals as being optional.
In the example of code that is shared between client/server:
dom
lib must be optional (i.e.Window
)@types/node
types must be optional (i.e.NodeJS.Global
)Ideally, the implicit global type would work just like a tagged union:
… and checking for the presence of properties in the union would narrow the implicit global type so that other properties can then be accessed without extra guards:
In the meantime I’m simulating this by defining an alias:
The downside of this approach is that it relies on discipline—anyone can still reference/use the types for
window
andglobal
.