Ruffles transport: client can't connect
See original GitHub issueDescribe the bug
Client can not connect to a host using Ruffles Transport. Error message is “Connection not alive”. Firewall on host is disabled, netstat shows port is being listened
To Reproduce Simple project using Ruffles transport
Expected behavior Client connects successfully
Environment (please complete the following information):
OS: Windows 10 & Oculus Quest (Android) Unity Version: 2019.1.6f1 MLAPI Version: 10.13.0 Ruffles: No version shown in Unity, Ruffles.dll says 1.0.0
Issue Analytics
- State:
- Created 4 years ago
- Comments:11 (6 by maintainers)
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Should be fixed in the latest version. It will be updated to NuGet and to the MLAPI Transport shortly.
Right, maybe even implement NTP.
Ruffles is WIP. I want to add fragmentation before docs.