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Ruffles transport: client can't connect

See original GitHub issue

Describe the bug Client can not connect to a host using Ruffles Transport. Error message is “Connection not alive”. Firewall on host is disabled, netstat shows port is being listened

To Reproduce Simple project using Ruffles transport

Expected behavior Client connects successfully

Environment (please complete the following information):

OS: Windows 10 & Oculus Quest (Android) Unity Version: 2019.1.6f1 MLAPI Version: 10.13.0 Ruffles: No version shown in Unity, Ruffles.dll says 1.0.0

Issue Analytics

  • State:closed
  • Created 4 years ago
  • Comments:11 (6 by maintainers)

github_iconTop GitHub Comments

1reaction
TwoTenPvPcommented, Aug 6, 2019

Should be fixed in the latest version. It will be updated to NuGet and to the MLAPI Transport shortly.

0reactions
TwoTenPvPcommented, Sep 1, 2019

Right, maybe even implement NTP.

Ruffles is WIP. I want to add fragmentation before docs.

Read more comments on GitHub >

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