Wired mp3d images full of fragments receive from gym
See original GitHub issueI sample an episode from scene with gym/gym_minos/envs/indoor_env.py
, which video is shown here.
However when using vglrun python3 -m minos.tools.pygame_client --env_config roomgoal_mp3d_s --scene_ids sT4fr6TAbpF
to show the scene, the images are clear without any fragment.
Issue Analytics
- State:
- Created 5 years ago
- Comments:11 (11 by maintainers)
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@msavva I have used headless-gl-nvidia you provided and never used Virtual GL. Nevertheless, I have experienced the same issues.
@msavva @ZhuFengdaaa I confirm this, get the same issue and actually never seen “clean” version, so thought that it is texture problem of the specific map.