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Isosurface Representation Quality

See original GitHub issue

Hey,

For isosurface representations, when I am changing the quality levels, I am not noticing much change in the actual representation. Between the highest and lowest quality, it seems that the only change is possibly lighting or a slight smoothing (see the screenshots). The first is using lowest quality and the second screenshot is using highest quality.

With NGL, I was able to use the smooth property to make the volume more rounded and without the sharp angles seen. Is there something similar in Molstar?

Screen Shot 2021-04-12 at 1 10 24 PM Screen Shot 2021-04-12 at 1 09 55 PM

Issue Analytics

  • State:closed
  • Created 2 years ago
  • Comments:8 (4 by maintainers)

github_iconTop GitHub Comments

1reaction
dsehnalcommented, Apr 12, 2021

@iainmaryanow

This is weird, trying gaussian surface for ligand in 4KTC:

Lower quality:

image

High quality:

image

Can you please share the data/code you are using for this?


@stefdoerr This seems like a difference between Gaussian and Molecular Surface:

Gaussian: image

Molecular Surface: image

0reactions
stefdoerrcommented, Apr 12, 2021

Yes, don’t worry about it for now since it seems like it mostly happens just on my machine and it’s not even fully consistent, I sometimes have issues replicating it. I have a GeForce MX250 which seems to hit 100% usage when hovering (for both viewers). Anyway, thanks for the info! I will for sure also compare your own viewer because it might be related to our setup.

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