Add informative popup if trying to start a game without modules
See original GitHub issueWhat you were trying to do
Test that the game handles the complete absence of modules well
What actually happened
Mystery lack of action trying to click the “Play Now” button with no gameplay template selected (since there are no modules). Would expect to get an error popup explaining that you can’t start playing with no modules!
How to reproduce
- Use a new enough game workspace to where there are no longer any embedded modules + clear out any other modules present
- Run the game and go to the New Game screen, confirming there are no entries yet the “Start Playing” button does nothing
Tip: Look in the NewGameScreen
class for the associated UI logic.
Issue Analytics
- State:
- Created 3 years ago
- Reactions:1
- Comments:9 (9 by maintainers)
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Top GitHub Comments
Sorry about that, I’ll try to PR early from the next time. Thanks for the tip😁.
@ayrustogaru looks good to me! PR away 😃
And in general feel free to PR early and often. It can be easier to discuss the technical details in a PR with attached code changes, and you can always mark it as a draft until happy with it. No obligation or anything, just a tip!
You could put a logger in there as well, yeah, just for completeness