Hubs loads into a black screen
See original GitHub issueHardware
Oculus Go
Steps to Reproduce
- go to hubs.mozilla.com
- create a room with the “atrium” space
- hit “enter in VR” on the landing page
Current Behavior
black screen (may not be 100% of the time)
Expected Behavior
you should enter the scene in 3d
Possible Solution
this may be related to shaders we are using in the scene. the “wide open space” scene may work for comparison
Issue Analytics
- State:
- Created 5 years ago
- Comments:8 (7 by maintainers)
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I found that the black screen happens when the canvas is not composited before entering VR. I also was able to reproduce the problem with the “wide open space” that @gfodor thought that worked ok.
The canvas is not composited in this 2 situations:
I’m going to try to find a solution in Gecko for the problem. In the worst case we can delay the compositor pause a bit to fix the problem in Hubs or Link traversal. But the good solution is that a canvas that is never added to the DOM should also work.
Gecko PR already merged