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MeshStandardNodeMaterial doesn't seem to support opacity

See original GitHub issue

The transparent property of a MeshStandardNodeMaterial gets set back to false after one frame when the property needsUpdate is set to true. The opacity property when set to 0.7, and stays like that even after the update.

This makes it so that transparency is not supported when using the MeshStandardNodeMaterial. Unless I’m missing something? See this JSFiddle.

I would like to see this working 😋

Issue Analytics

  • State:closed
  • Created 4 years ago
  • Comments:6

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0reactions
ghostcommented, Mar 5, 2021

Offtopic note: I’ll be continuing on my personal account @n2k3 (I can’t seem to transfer issues to my personal account)

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