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Provide multi-material support in exporters.

See original GitHub issue

Describe the bug USDZExporter does not work with material arrays ( multi-material)

To Reproduce Any sample with multi-material ( mesh.material as array) Code three.js/examples/js/exporters/USDZExporter.js

if ( object.isMesh && object.material.isMeshStandardMaterial ) 

Platform: All

Issue Analytics

  • State:closed
  • Created 2 years ago
  • Comments:8 (3 by maintainers)

github_iconTop GitHub Comments

3reactions
Mugen87commented, Sep 20, 2021

That could be the foundation for a new utility method in SceneUtils. Maybe createMeshesFromMultiMaterialMesh()?

2reactions
mrdoobcommented, Sep 20, 2021

Nice! Would you like to do a PR with that?

Read more comments on GitHub >

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