Provide multi-material support in exporters.
See original GitHub issueDescribe the bug USDZExporter does not work with material arrays ( multi-material)
To Reproduce Any sample with multi-material ( mesh.material as array) Code three.js/examples/js/exporters/USDZExporter.js
if ( object.isMesh && object.material.isMeshStandardMaterial )
Platform: All
Issue Analytics
- State:
- Created 2 years ago
- Comments:8 (3 by maintainers)
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Top GitHub Comments
That could be the foundation for a new utility method in SceneUtils. Maybe
createMeshesFromMultiMaterialMesh()
?Nice! Would you like to do a PR with that?