what is shadowCascade ?
See original GitHub issueI am looking at direcitonallight casting shadow. and i see several property with shadowCascade. Can somebody gives details on those properties ?
https://github.com/mrdoob/three.js/blob/master/src/lights/DirectionalLight.js#L39
Issue Analytics
- State:
- Created 11 years ago
- Comments:6 (3 by maintainers)
Top Results From Across the Web
Shadow Cascades - Unity - Manual
When using Shadow Cascades, Unity splits the frustum area into two zones based on distance from the Camera. The zone at the near...
Read more >Cascaded Shadow Maps - Win32 apps | Microsoft Learn
The CascadedShadowMaps11 sample renders the shadow maps into one large buffer. This is because PCF on texture arrays is a Direct3D 10.1 feature....
Read more >Use Cascaded Shadows | Unreal Engine 4.27 Documentation
Stationary Directional lights can be used to cast Dynamic Cascade Shadow Maps (CSM) for the dynamic objects in your scene. When you use...
Read more >Tutorial 49 - Cascaded Shadow Mapping - OGLdev
Every cascade will be rendered into its own private shadow map. The shadow algorithm itself will remain the same but when sampling the...
Read more >Cascaded Shadow Mapping - Learn OpenGL
Cascaded shadow mapping is a direct answer to the third point, however while implementing it we will solve the first two points, too....
Read more >
Top Related Medium Post
No results found
Top Related StackOverflow Question
No results found
Troubleshoot Live Code
Lightrun enables developers to add logs, metrics and snapshots to live code - no restarts or redeploys required.
Start Free
Top Related Reddit Thread
No results found
Top Related Hackernoon Post
No results found
Top Related Tweet
No results found
Top Related Dev.to Post
No results found
Top Related Hashnode Post
No results found

See https://github.com/mrdoob/three.js/issues/5536#issuecomment-141166976.
It’s very sad this still hasn’t been reanimated since 4 years, i didn’t even knew it existed in THREE before, that’s a really big loss. I’ll look into that implementation, but from 48 to 96 that’s a huge gap.