Cannot use as a Unity package
See original GitHub issueHi,
Tried to use the repository as a local Unity package and got following error:
An error occurred while resolving packages:
Folder [C:\Unity Projects\FusionWater\Packages] contains invalid packages:
Manifest [C:\Unity Projects\FusionWater\Packages\FusionWater-main\package.json] is invalid:
`unityRelease` attribute is set to `0b5` but `unity` attribute is not set.
A re-import of the project may be required to fix the issue or a manual modification of C:/Unity Projects/FusionWater/Packages/manifest.json file.
What is the minimum Unity version for the project?
Tried to add "unity": "2021.2", to the manifest and used Unity 2021.2.0b5: project can be opened but references to scripts in the scenes seem lost, at least inspector shows the warning. This is probably caused by missing assembly definition file.
Also there are missing material references for prefab instances in the scenes. Like in “MultipleFluids” scene it shows missing material for “Complex” and “Complex (1)” prefab instances.
Issue Analytics
- State:
- Created 2 years ago
- Reactions:1
- Comments:10 (6 by maintainers)
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Thank you for pointing it out. Otherwise I wouldn’t have noticed, that I forgot to swap out the collision meshes for the non-blender meshes! 😃
Thank you for the fix! The issue does not reproduce with 0.1.6 release .unitypackage. Yes, I did not have Blender installed.