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Star Rail Player.log file not populating when launched via Collapse

See original GitHub issue

I am unsure if this is a launcher issue or not however when launching the game via Collapse the Player.log file in the %appdata%\..\LocalLow\Cognosphere\Star Rail\ directory is not being populated. The file is populated when running via the official launcher and via starting the StarRail.exe directly which gives me the reason to believe its the way the launcher is launching the game exe. Other files in the same directory are being populated such as the output_log.txt.

This file is being used by one of the only wish counters available currently to find the game directory. https://gist.github.com/Star-Rail-Station/2512df54c4f35d399cc9abbde665e8f0

Issue Analytics

  • State:closed
  • Created 5 months ago
  • Comments:7 (2 by maintainers)

github_iconTop GitHub Comments

2reactions
bagusnlcommented, May 2, 2023

Cause found

-nolog parameter is appended to launch option when Collapse console is disabled.

Source:

https://github.com/neon-nyan/Collapse/blob/6b371b48737a8517cb56d2be0d1bbb1c2281a6f5/CollapseLauncher/XAMLs/MainApp/Pages/HomePage.xaml.cs#L705-L706 Removing that logic fixed the behavior of log not being generated when Collapse console is disabled

Other (potential) problem

Removing that logic will still append game logs to Collapse log, even when console is disabled, which IMO is fine.

Current workaround

Enable Console in Collapse Settings.

Planned bug fix release

1.70.0

0reactions
bagusnlcommented, Jun 7, 2023

I was legit not aware that there were 2 of the same thing, and how did it worked as early as last time I tested it was 1.70.4 ??? But thank you for noticing it, we’ll wait for neon/cry0 to merge this and fix said issue. Sorry for my dumbass brain not re-checking it again.

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