Managed assemblies loading only from sub-folders
See original GitHub issueI have just created a new BP project, installed UnrealCLR, created a .NET Core class library, copied C# entry point code from the manual, added reference to UnrealEngine.Framework, built class library to Managed folder with dotnet build -o %Project%\Managed
and then ran in editor.
I’m not getting any of the on screen debug messages which I’m assuming means the entry point isn’t working. The class library/framework dll’s are in the Managed folder.
Issue Analytics
- State:
- Created 3 years ago
- Comments:12 (12 by maintainers)
Top Results From Across the Web
How to load assemblies from subfolders in .NET 6 / OpenEdge ...
In .NET Framework 4 you could define subfolders where to load assemblies from using assemblies.config file.
Read more >Load assemblies with references from subfolders at runtime
I know the subfolder and filename when an Add-On is being loaded, so I simply use Path.GetDirectoryName(System.Reflection.Assembly.
Read more >Best Practices for Assembly Loading - .NET Framework
The load-from context contains assemblies that are loaded from locations that are not searched by the loader. For example, add-ins might be ...
Read more >Opening an assembly that contains parts from different folder
Hello. How to open fully an assembly that contain parts that are not in the main folder and are greyed out because of...
Read more >Sub-Assemblies saved on different folder
I've managed to get it working with the full path. Perfect it would be only with the path inside the working folder. What...
Read more >
Top Related Medium Post
No results found
Top Related StackOverflow Question
No results found
Troubleshoot Live Code
Lightrun enables developers to add logs, metrics and snapshots to live code - no restarts or redeploys required.
Start Free
Top Related Reddit Thread
No results found
Top Related Hackernoon Post
No results found
Top Related Tweet
No results found
Top Related Dev.to Post
No results found
Top Related Hashnode Post
No results found
Ok thanks for the info, will spend some time having fun with my own execution plan and see what I can come up with.
Yea, the approach here is very different. The framework is not following idioms of the engine, so you can organize the execution flow and stuff the way you like with full control over it and keep it all managed. So to reproduce the same approach as in your example, you can create an intermediate scripts manager to execute logic using the object-oriented design or any other one.