A problem occurred configuring project ':app'. > Could not resolve all dependencies for configuration ':app:debugCompileClasspath'.
See original GitHub issueHey everybody,
I am kind of new to the react-native thing so please excuse me for maybe making stupid mistakes.
I basically tried everything I could find before posting here and by now am not sure if this is something on my end (aka me being stupid) or a bug due to recent updates somewhere.
So, my problem is the error message mentioned above which I am getting when trying to build the app (either by using “react-native run-android” or even with “gradlew clean”). I post the full error message below as well as my app/build.gradle, build.gradle and settings.gradle files.
I left all the files the way they were created by “react-native init” and “just” added the commands I had to add according to the respective libraries’ installation guides.
Due to recent changes in the Firebase SDKs I had to change quite a bit when it comes to gradle version, etc. which is why I wonder if this issue has anything to do with that?!
Oh, and the version numbers: “dependencies”: { “babel-core”: “^6.26.3”, “eslint”: “^4.19.1”, “fbjs”: “^0.8.16”, “react”: “16.3.1”, “react-native”: “0.55.4”, “react-native-firebase”: “^4.1.0”, “react-native-navigation”: “^1.1.458”, “react-native-vector-icons”: “^4.6.0”, “react-redux”: “^5.0.7”, “redux”: “^4.0.0”, “redux-logger”: “^3.0.6”, “redux-thunk”: “^2.2.0” }
I installed every package with yarn (“yarn add react-native-vector-icons”, etc.) and npm (“npm install”, as well as “npm install react-native-vector-icons”, etc.) to make sure it’s not related to any of those. In between I removed the whole node_modules folder of course. Neither did “react-native link” help.
I appreciate any help and hints!
Thank you very much in advance!
Dustin
ERROR MESSAGE:
FAILURE: Build failed with an exception.
\* What went wrong:
A problem occurred configuring project ':app'.
\> Could not resolve all dependencies for configuration ':app:debugCompileClasspath'.
   \> More than one variant of project :react-native-vector-icons matches the consumer attributes:
       - Configuration ':react-native-vector-icons:debugApiElements' variant android-aidl:
           - Found artifactType 'android-aidl' but wasn't required.
           - Required com.android.build.api.attributes.BuildTypeAttr 'debug' and found compatible value 'debug'.
           - Found com.android.build.api.attributes.VariantAttr 'debug' but wasn't required.
           - Required com.android.build.gradle.internal.dependency.AndroidTypeAttr 'Aar' and found compatible value 'Aar'.
           - Required org.gradle.usage 'java-api' and found compatible value 'java-api'.
       - Configuration ':react-native-vector-icons:debugApiElements' variant android-classes:
           - Found artifactType 'android-classes' but wasn't required.
           - Required com.android.build.api.attributes.BuildTypeAttr 'debug' and found compatible value 'debug'.
           - Found com.android.build.api.attributes.VariantAttr 'debug' but wasn't required.
           - Required com.android.build.gradle.internal.dependency.AndroidTypeAttr 'Aar' and found compatible value 'Aar'.
           - Required org.gradle.usage 'java-api' and found compatible value 'java-api'.
       - Configuration ':react-native-vector-icons:debugApiElements' variant android-manifest:
           - Found artifactType 'android-manifest' but wasn't required.
           - Required com.android.build.api.attributes.BuildTypeAttr 'debug' and found compatible value 'debug'.
           - Found com.android.build.api.attributes.VariantAttr 'debug' but wasn't required.
           - Required com.android.build.gradle.internal.dependency.AndroidTypeAttr 'Aar' and found compatible value 'Aar'.
           - Required org.gradle.usage 'java-api' and found compatible value 'java-api'.
       - Configuration ':react-native-vector-icons:debugApiElements' variant android-renderscript:
           - Found artifactType 'android-renderscript' but wasn't required.
           - Required com.android.build.api.attributes.BuildTypeAttr 'debug' and found compatible value 'debug'.
           - Found com.android.build.api.attributes.VariantAttr 'debug' but wasn't required.
           - Required com.android.build.gradle.internal.dependency.AndroidTypeAttr 'Aar' and found compatible value 'Aar'.
           - Required org.gradle.usage 'java-api' and found compatible value 'java-api'.
       - Configuration ':react-native-vector-icons:debugApiElements' variant jar:
           - Found artifactType 'jar' but wasn't required.
           - Required com.android.build.api.attributes.BuildTypeAttr 'debug' and found compatible value 'debug'.
           - Found com.android.build.api.attributes.VariantAttr 'debug' but wasn't required.
           - Required com.android.build.gradle.internal.dependency.AndroidTypeAttr 'Aar' and found compatible value 'Aar'.
           - Required org.gradle.usage 'java-api' and found compatible value 'java-api'.
APP/BUILD.GRADLE:
apply plugin: "com.android.application"
import com.android.build.OutputFile
/**
 * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
 * and bundleReleaseJsAndAssets).
 * These basically call `react-native bundle` with the correct arguments during the Android build
 * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
 * bundle directly from the development server. Below you can see all the possible configurations
 * and their defaults. If you decide to add a configuration block, make sure to add it before the
 * `apply from: "../../node_modules/react-native/react.gradle"` line.
 *
 * project.ext.react = [
 *   // the name of the generated asset file containing your JS bundle
 *   bundleAssetName: "index.android.bundle",
 *
 *   // the entry file for bundle generation
 *   entryFile: "index.android.js",
 *
 *   // whether to bundle JS and assets in debug mode
 *   bundleInDebug: false,
 *
 *   // whether to bundle JS and assets in release mode
 *   bundleInRelease: true,
 *
 *   // whether to bundle JS and assets in another build variant (if configured).
 *   // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
 *   // The configuration property can be in the following formats
 *   //         'bundleIn${productFlavor}${buildType}'
 *   //         'bundleIn${buildType}'
 *   // bundleInFreeDebug: true,
 *   // bundleInPaidRelease: true,
 *   // bundleInBeta: true,
 *
 *   // whether to disable dev mode in custom build variants (by default only disabled in release)
 *   // for example: to disable dev mode in the staging build type (if configured)
 *   devDisabledInStaging: true,
 *   // The configuration property can be in the following formats
 *   //         'devDisabledIn${productFlavor}${buildType}'
 *   //         'devDisabledIn${buildType}'
 *
 *   // the root of your project, i.e. where "package.json" lives
 *   root: "../../",
 *
 *   // where to put the JS bundle asset in debug mode
 *   jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
 *
 *   // where to put the JS bundle asset in release mode
 *   jsBundleDirRelease: "$buildDir/intermediates/assets/release",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in debug mode
 *   resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in release mode
 *   resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
 *
 *   // by default the gradle tasks are skipped if none of the JS files or assets change; this means
 *   // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
 *   // date; if you have any other folders that you want to ignore for performance reasons (gradle
 *   // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
 *   // for example, you might want to remove it from here.
 *   inputExcludes: ["android/**", "ios/**"],
 *
 *   // override which node gets called and with what additional arguments
 *   nodeExecutableAndArgs: ["node"],
 *
 *   // supply additional arguments to the packager
 *   extraPackagerArgs: []
 * ]
 */
project.ext.react = [
    entryFile: "index.js"
]
apply from: "../../node_modules/react-native/react.gradle"
apply from: "../../node_modules/react-native-vector-icons/fonts.gradle"
/**
 * Set this to true to create two separate APKs instead of one:
 *   - An APK that only works on ARM devices
 *   - An APK that only works on x86 devices
 * The advantage is the size of the APK is reduced by about 4MB.
 * Upload all the APKs to the Play Store and people will download
 * the correct one based on the CPU architecture of their device.
 */
def enableSeparateBuildPerCPUArchitecture = false
/**
 * Run Proguard to shrink the Java bytecode in release builds.
 */
def enableProguardInReleaseBuilds = false
android {
    compileSdkVersion 25
    buildToolsVersion "25.0.1"
    defaultConfig {
        applicationId "com.seroleashed.budgetmanager"
        minSdkVersion 19
        targetSdkVersion 25
        versionCode 1
        versionName "1.0"
        ndk {
            abiFilters "armeabi-v7a", "x86"
        }
    }
    splits {
        abi {
            reset()
            enable enableSeparateBuildPerCPUArchitecture
            universalApk false  // If true, also generate a universal APK
            include "armeabi-v7a", "x86"
        }
    }
    buildTypes {
        release {
            minifyEnabled enableProguardInReleaseBuilds
            proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
        }
    }
    // applicationVariants are e.g. debug, release
    applicationVariants.all { variant ->
        variant.outputs.each { output ->
            // For each separate APK per architecture, set a unique version code as described here:
            // http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
            def versionCodes = ["armeabi-v7a":1, "x86":2]
            def abi = output.getFilter(OutputFile.ABI)
            if (abi != null) {  // null for the universal-debug, universal-release variants
                output.versionCodeOverride =
                        versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
            }
        }
    }
}
dependencies {
    compile project(':react-native-vector-icons')
    compile project(':react-native-navigation')
    compile(project(':react-native-firebase')) {
        transitive = false
    }
    implementation fileTree(dir: "libs", include: ["*.jar"])
    implementation project(':react-native-vector-icons')
    implementation project(':react-native-navigation')
    implementation "com.android.support:appcompat-v7:27.0.1"
    implementation "com.facebook.react:react-native:+"  // From node_modules
    implementation project(':react-native-firebase')
    // RNFirebase required dependencies
    implementation "com.google.android.gms:play-services-base:15.0.0"
    implementation "com.google.firebase:firebase-core:15.0.2"
    implementation "com.google.firebase:firebase-auth:15.1.0"
    implementation "com.google.firebase:firebase-database:15.0.0"
    implementation "com.google.firebase:firebase-messaging:15.0.2"
}
// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
    from configurations.compile
    into 'libs'
}
apply plugin: 'com.google.gms.google-services'
BUILD.GRADLE:
// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
    repositories {
        jcenter()
        google()
    }
    dependencies {
        classpath 'com.android.tools.build:gradle:3.1.2'
        classpath 'com.google.gms:google-services:3.3.0'
        // NOTE: Do not place your application dependencies here; they belong
        // in the individual module build.gradle files
    }
}
allprojects {
    repositories {
        mavenLocal()
        jcenter()
        maven {
            // All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
            url "$rootDir/../node_modules/react-native/android"
        }
        google()
    }
}
SETTING.GRADLE:
rootProject.name = 'BudgetManager'
include ':app'
include ':react-native-vector-icons'
project(':react-native-vector-icons').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-vector-icons/android')
include ':react-native-navigation'
project(':react-native-navigation').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-navigation/android/app')
include ':react-native-firebase'
project(':react-native-firebase').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-firebase/android')
include ':react-native-vector-icons'
project(':react-native-vector-icons').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-vector-icons/android')
include ':react-native-navigation'
project(':react-native-navigation').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-navigation/android/app/')
Issue Analytics
- State:
 - Created 5 years ago
 - Comments:9
 

Top Related StackOverflow Question
Please run this command react-native upgrade. This command will ask replace existing file or not. If you want to replace a particular file press Y and hit enter button or press N. After completing this command than run command react-native link. This command will link all dependencies than you can run command react native run-android /ios. This issue create when you uninstall some dependencies so sometimes it do not update build files like setting.gradle build.gradle etc.
It wasnot work for me
error;;