Unity Project have some trouble.
See original GitHub issueEnvironment data
dotnet --info
output:
Product Information:
Version: 2.1.2
Commit SHA-1 hash: 5695315371
Runtime Environment:
OS Name: Mac OS X
OS Version: 10.13
OS Platform: Darwin
RID: osx.10.12-x64
Base Path: /usr/local/share/dotnet/sdk/2.1.2/
Microsoft .NET Core Shared Framework Host
Version : 2.0.3
Build : a9190d4a75f4a982ae4b4fa8d1a24526566c69df
VS Code version:
Version 1.20.1(1.20.1)
C# Extension version:
1.14.0
Steps to reproduce
Open Project ->
Expected behavior
Don’t Error
Actual behavior
Log :
Starting OmniSharp server at 2018-3-5 09:42:49
Target: /Users/minsookim/GitHub/PlayHoldemClient/PlayHoldemClient.sln
OmniSharp server started wth Mono
Path: /Users/minsookim/.vscode/extensions/ms-vscode.csharp-1.14.0/.omnisharp/omnisharp/OmniSharp.exe
PID: 1766
[info]: OmniSharp.Stdio.Host
Starting OmniSharp on MacOS 10.13.2 (x64)
[info]: OmniSharp.MSBuild.Discovery.MSBuildLocator
Located 2 MSBuild instance(s)
1: Mono 15.0 - "/Library/Frameworks/Mono.framework/Versions/5.2.0/lib/mono/msbuild/15.0/bin"
2: StandAlone 15.0 - "/Users/minsookim/.vscode/extensions/ms-vscode.csharp-1.14.0/.omnisharp/omnisharp/msbuild/15.0/Bin"
[info]: OmniSharp.MSBuild.Discovery.MSBuildLocator
Registered MSBuild instance: Mono 15.0 - "/Library/Frameworks/Mono.framework/Versions/5.2.0/lib/mono/msbuild/15.0/bin"
CscToolPath = /Users/minsookim/.vscode/extensions/ms-vscode.csharp-1.14.0/.omnisharp/omnisharp/msbuild/15.0/Bin/Roslyn
CscToolExe = csc.exe
[info]: OmniSharp.Cake.CakeProjectSystem
Detecting Cake files in '/Users/minsookim/GitHub/PlayHoldemClient'.
[info]: OmniSharp.Cake.CakeProjectSystem
Could not find any Cake files
[info]: OmniSharp.DotNet.DotNetProjectSystem
Initializing in /Users/minsookim/GitHub/PlayHoldemClient
[info]: OmniSharp.DotNet.DotNetProjectSystem
Auto package restore: False
[info]: OmniSharp.DotNet.DotNetProjectSystem
Update workspace context
[info]: OmniSharp.DotNet.DotNetProjectSystem
Resolving projects references
[info]: OmniSharp.MSBuild.ProjectSystem
Detecting projects in '/Users/minsookim/GitHub/PlayHoldemClient/PlayHoldemClient.sln'.
[info]: OmniSharp.MSBuild.ProjectManager
Queue project update for '/Users/minsookim/GitHub/PlayHoldemClient/Assembly-CSharp.csproj'
[info]: OmniSharp.MSBuild.ProjectManager
Queue project update for '/Users/minsookim/GitHub/PlayHoldemClient/Assembly-CSharp-firstpass.csproj'
[info]: OmniSharp.MSBuild.ProjectManager
Queue project update for '/Users/minsookim/GitHub/PlayHoldemClient/Assembly-CSharp-Editor.csproj'
[info]: OmniSharp.MSBuild.ProjectManager
Queue project update for '/Users/minsookim/GitHub/PlayHoldemClient/Assembly-CSharp-Editor-firstpass.csproj'
[info]: OmniSharp.Script.ScriptProjectSystem
Detecting CSX files in '/Users/minsookim/GitHub/PlayHoldemClient'.
[info]: OmniSharp.MSBuild.ProjectManager
Loading project: /Users/minsookim/GitHub/PlayHoldemClient/Assembly-CSharp.csproj
[info]: OmniSharp.Script.ScriptProjectSystem
Could not find any CSX files
[info]: OmniSharp.Stdio.Host
Invoking Workspace Options Provider: OmniSharp.Roslyn.CSharp.Services.CSharpWorkspaceOptionsProvider
[info]: OmniSharp.Stdio.Host
Configuration finished.
[info]: OmniSharp.Stdio.Host
Omnisharp server running using Stdio at location '/Users/minsookim/GitHub/PlayHoldemClient' on host 1744.
[info]: OmniSharp.MSBuild.ProjectManager
Adding project '/Users/minsookim/GitHub/PlayHoldemClient/Assembly-CSharp.csproj'
[info]: OmniSharp.MSBuild.ProjectManager
Loading project: /Users/minsookim/GitHub/PlayHoldemClient/Assembly-CSharp-firstpass.csproj
[info]: OmniSharp.MSBuild.ProjectManager
Adding project '/Users/minsookim/GitHub/PlayHoldemClient/Assembly-CSharp-firstpass.csproj'
[info]: OmniSharp.MSBuild.ProjectManager
Loading project: /Users/minsookim/GitHub/PlayHoldemClient/Assembly-CSharp-Editor.csproj
[warn]: OmniSharp.MSBuild.ProjectLoader
The referenced project 'Assembly-UnityScript-Editor-firstpass.csproj' does not exist.
/Users/minsookim/GitHub/PlayHoldemClient/Assembly-CSharp-Editor.csproj
[info]: OmniSharp.MSBuild.ProjectManager
Adding project '/Users/minsookim/GitHub/PlayHoldemClient/Assembly-CSharp-Editor.csproj'
[info]: OmniSharp.MSBuild.ProjectManager
Loading project: /Users/minsookim/GitHub/PlayHoldemClient/Assembly-CSharp-Editor-firstpass.csproj
[info]: OmniSharp.MSBuild.ProjectManager
Adding project '/Users/minsookim/GitHub/PlayHoldemClient/Assembly-CSharp-Editor-firstpass.csproj'
[info]: OmniSharp.MSBuild.ProjectManager
Update project: Assembly-CSharp
[warn]: OmniSharp.MSBuild.ProjectManager
Unable to resolve assembly '/Users/minsookim/GitHub/PlayHoldemClient/Temp/bin/Debug/Assembly-CSharp-firstpass.dll'
[info]: OmniSharp.MSBuild.ProjectManager
Update project: Assembly-CSharp-firstpass
[info]: OmniSharp.MSBuild.ProjectManager
Update project: Assembly-CSharp-Editor
[warn]: OmniSharp.MSBuild.ProjectManager
Unable to resolve project reference '/Users/minsookim/GitHub/PlayHoldemClient/Assembly-UnityScript-Editor-firstpass.csproj' for 'Assembly-CSharp-Editor'.
[warn]: OmniSharp.MSBuild.ProjectManager
Unable to resolve assembly '/Users/minsookim/GitHub/PlayHoldemClient/Temp/bin/Debug/Assembly-CSharp-Editor-firstpass.dll'
[warn]: OmniSharp.MSBuild.ProjectManager
Unable to resolve assembly '/Users/minsookim/GitHub/PlayHoldemClient/Temp/bin/Debug/Assembly-CSharp-firstpass.dll'
[warn]: OmniSharp.MSBuild.ProjectManager
Unable to resolve assembly '/Users/minsookim/GitHub/PlayHoldemClient/Temp/bin/Debug/Assembly-CSharp.dll'
[info]: OmniSharp.MSBuild.ProjectManager
Update project: Assembly-CSharp-Editor-firstpass
[warn]: OmniSharp.MSBuild.ProjectManager
Unable to resolve assembly '/Users/minsookim/GitHub/PlayHoldemClient/Temp/bin/Debug/Assembly-CSharp-firstpass.dll'
Issue Analytics
- State:
- Created 6 years ago
- Comments:43 (19 by maintainers)
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Top GitHub Comments
I got it working by dropping a symbolic link of Library/ScriptAssemblies into Temp/bin named Debug. It’s possible via cmd or with this neat shell extension: http://schinagl.priv.at/nt/hardlinkshellext/linkshellextension.html It’s a dirty hack and I wish someone could point me to the real solution to this issue ❤️
@NakOh It’s so long time ago but for the others, just using ‘Debugger for Unity’ extension, since than everything is good.