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[BUG]About the last child in ParticleContainer.

See original GitHub issue

I create the ParticleContainer with

     {
                position: true,
                rotation: false,
                scale: false,
                uvs: true,
                alpha: false,
     }

Then I render it with time ( not text, they are some bitmap sprites in the ParticleContainer ).

2017-08-25 3 00 27

The every char in time-text is a number-bitmap sprite. The time is changed every game-tick.

The last one is with a wrong scale-y.

When I create ParticleContainer with scale=true every thing is OK . If the time is static (not changed every game-tick) , every thing is also OK .

It’s so strange. The older pixi (4.3) no this bug.

Issue Analytics

  • State:closed
  • Created 6 years ago
  • Comments:7 (4 by maintainers)

github_iconTop GitHub Comments

1reaction
ivanpopelyshevcommented, Jul 7, 2018

@themoonrat yes, @finscn input helped to resolve it.

0reactions
lock[bot]commented, Jul 7, 2019

This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

Read more comments on GitHub >

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