[Docs] hitArea
See original GitHub issueI was searching information about how/when/where to use hitArea
, and didn’t find anything about it in the docs.
- On what classes can be used?
- How it works? Is it magic, or I have to check on my own something?
Thank you!
Issue Analytics
- State:
- Created 7 years ago
- Comments:8 (4 by maintainers)
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[Docs] hitArea · Issue #3775 · pixijs/pixijs - GitHub
I was searching information about how/when/where to use hitArea, and didn't find anything about it in the docs. On what classes can be...
Read more >PIXI.Container - PixiJS API Documentation
PIXI.Container. Container is a general-purpose display object that holds children. It also adds built-in support for advanced rendering features ...
Read more >H.map.HitArea - HERE Developer
This class represents an area that objects, such as a marker, occupy in the screen space. Such objects can be probed and returned...
Read more >setHitArea - Phaser 3 API Documentation (beta)
Sets the hit area for the given array of Game Objects. A hit area is typically one of the geometric shapes Phaser provides,...
Read more >Phaser 3 API Documentation - Namespace: Input
Parameters: ; hitArea, any. The hit area object. ; x, number. The translated x coordinate of the hit test event. ; y, number....
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Sprite and TilingSprite are containers too. I dont know why is it in the docs
yep
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