THREE.WebGLProgram Warning Message - vNormal shader not read
See original GitHub issueI am seeing a warning message from most of the examples:
THREE.WebGLProgram: gl.getProgramInfoLog() WARNING: Output of vertex shader 'vNormal' not read by fragment shader
WARNING: Output of vertex shader 'webgl_4008bac2cdf4496d' not read by fragment shader
This might be related to the tree-vrm-girl.vrm
model, since sphere.vrm
will not have this warning.
While I am trying my other vrm
models, they will all print similar warnings, although the number of warnings will be different.
Is this something that can be removed by modifying the mtoon
shader files?
Issue Analytics
- State:
- Created 2 years ago
- Reactions:1
- Comments:5 (3 by maintainers)
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Thank you! This is really helpful.
Here is my spec:
I can see the warning messages using both Chrome and Firefox. It is not a breaking message.
Sample screenshot: