JVM game crashes on start with java.lang.NoSuchMethodError: java.nio.IntBuffer.position(I)Ljava/nio/IntBuffer
See original GitHub issue [java] viewPortChanged 1280x960 / 2.0 -> 640.0x480.0
[java] Exception in thread "main" java.lang.NoSuchMethodError: java.nio.IntBuffer.position(I)Ljava/nio/IntBuffer;
[java] at playn.core.GL20$Buffers.resizeIntBuffer(GL20.java:397)
[java] at playn.core.GL20.glGetShaderiv(GL20.java:631)
[java] at playn.core.GLProgram.compileShader(GLProgram.java:112)
[java] at playn.core.GLProgram.<init>(GLProgram.java:45)
[java] at playn.core.TriangleBatch.<init>(TriangleBatch.java:122)
[java] at playn.core.TriangleBatch.<init>(TriangleBatch.java:114)
[java] at playn.scene.SceneGame.createDefaultBatch(SceneGame.java:95)
[java] at playn.scene.SceneGame.<init>(SceneGame.java:38)
[java] at rook.core.MainGame.<init>(MainGame.java:25)
[java] at rook.java.JavaMain.main(JavaMain.java:13)
[java] Java Result: 1
This seems to be an issue with lwjgl which is fixed since 3.1.5. I locally updated lwjgl in playn to 3.1.6 and the error disappears.
UPDATE
just recompiling playn
locally also makes the error disappear, so it seems to have nothing to do with lwjgl. But rather with playn being built with java 9 (as far as I can tell from the MANIFEST) and me using java 8 locally.
Issue Analytics
- State:
- Created 5 years ago
- Comments:14 (12 by maintainers)
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Just tried the latest release 2.0.4 and could no longer see the problem. 😃
I don’t have JDK 9 installed, but instead created a PR with your suggestion above.
~Also tried using the
2.1-SNAPSHOT
but getting the same error.~Edit: My bad… issue at my end.