Trouble managing selective bloom and outline independently
See original GitHub issueI would like to use outline upon mouse hovering a mesh and selective bloom when mesh gets actually selected.
In the following sample I am unable to do so, it seems than bloom is always coming up even if the mesh has not been added to bloomEffect.selection.add(selectedObject)
. Is this a bug in the library or I am doing something stupid?
Second connected question, I would like to use bloom effects of different intensity, for example the selected mesh is intensity 0.5 and some other elements in my scene would have a higher intensity so they are emphasised. Is it doable? I was trying to create 2 SelectiveBloom with different intensity but the stronger seems to be applied.
Thanks
Issue Analytics
- State:
- Created 3 years ago
- Comments:8 (4 by maintainers)
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Top GitHub Comments
Exactly.
Awesome, thank you!