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Trouble managing selective bloom and outline independently

See original GitHub issue

I would like to use outline upon mouse hovering a mesh and selective bloom when mesh gets actually selected.

In the following sample I am unable to do so, it seems than bloom is always coming up even if the mesh has not been added to bloomEffect.selection.add(selectedObject). Is this a bug in the library or I am doing something stupid?

demo

Second connected question, I would like to use bloom effects of different intensity, for example the selected mesh is intensity 0.5 and some other elements in my scene would have a higher intensity so they are emphasised. Is it doable? I was trying to create 2 SelectiveBloom with different intensity but the stronger seems to be applied.

Thanks

Issue Analytics

  • State:closed
  • Created 3 years ago
  • Comments:8 (4 by maintainers)

github_iconTop GitHub Comments

1reaction
vanruesccommented, Apr 16, 2020

Exactly.

1reaction
leefsmpcommented, Apr 15, 2020

Awesome, thank you!

Read more comments on GitHub >

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