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WebGL Errors on some mobile devices

See original GitHub issue

When using selectiveBloomEffect I’m getting many WebGL errors: image

To reproduce you can try to visit this bloom effect example. Problem is, it’s not consistant over all devices.

I was able to reproduce the issue with an iPhone Xr (iOS 14 - Chrome and Safari) and Samsung Galaxy S10 with the latest stable Chrome (89) and Galaxy S9 Plus.

  • Three: [e.g. 0.126.0]
  • Post Processing: [e.g. 6.19.1]

Issue Analytics

  • State:closed
  • Created 2 years ago
  • Comments:9 (5 by maintainers)

github_iconTop GitHub Comments

1reaction
ranbuchcommented, Mar 25, 2021

Got it, works great!

Many thanks @vanruesc

0reactions
vanruesccommented, Mar 24, 2021

Devices that don’t support this extension don’t support high precision frame buffers. So make sure not to initialize the composer with frameBufferType: HalfFloatType.

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