WebGL Errors on some mobile devices
See original GitHub issueWhen using selectiveBloomEffect
I’m getting many WebGL errors:
To reproduce you can try to visit this bloom effect example. Problem is, it’s not consistant over all devices.
I was able to reproduce the issue with an iPhone Xr (iOS 14 - Chrome and Safari) and Samsung Galaxy S10 with the latest stable Chrome (89) and Galaxy S9 Plus.
- Three: [e.g. 0.126.0]
- Post Processing: [e.g. 6.19.1]
Issue Analytics
- State:
- Created 2 years ago
- Comments:9 (5 by maintainers)
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Top GitHub Comments
Got it, works great!
Many thanks @vanruesc
Devices that don’t support this extension don’t support high precision frame buffers. So make sure not to initialize the composer with
frameBufferType: HalfFloatType
.