'bot.attack(entity)' usage
See original GitHub issueWarning: huge rookie to this, but I’m having a lot of fun!
As it is right now, I have a node.js script that logs me onto a server. However, I would like the bot to attack a player. The player is directly infront of them, and I’m not sure if it’s possible to send “clicks” through node, and if not I’m trying to use the attack method. Here is my code so far:
bot.on('login', function() {
console.log('Logged into [server]!');
bot.attack(entity);
});
function nearestEntity(entities)
{
var r=entities.reduce(function(acc,entity)
{
var d=entity.position.distanceTo(bot.entity.position);
if(d<acc[1])
{
acc[0]=entity;
acc[1]=d;
}
return acc;
},[null,1000000]);
return r[0];
}
The nearestEntity function was suggested from rom1508, but I don’t think I understand the concept of it, or how the entity is defined. Any help/suggestions are much appreciated!
Issue Analytics
- State:
- Created 8 years ago
- Comments:10 (5 by maintainers)
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https://www.youtube.com/watch?v=walbRk20KYU
I know, but there is someone who knows how to fix it, or how to make it only attack specific entities 😄