[request] number of segments
See original GitHub issueI would like to configure the number of segments of the surface plane, similar to
new PlaneBufferGeometry(1, 1, 32, 32) // 32 x 32 segments/vertices
so that we can warp the surface like so: https://codesandbox.io/s/r3f-drei-meshwobblematerial-g5373
currently if i pass that wobbly material to troika it behaves very rigid: https://codesandbox.io/s/r3f-drei-meshwobblematerial-rwmrx i guess that’s because the surface behaves like a plane with 1x1 segments.
can this be done somehow?
Issue Analytics
- State:
- Created 3 years ago
- Comments:7 (3 by maintainers)
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Quick-n-dirty prototype:
I’ll clean it up and publish after real work. 😉
v0.28.0 just published.